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| | The pieces move as follows. | | The pieces move as follows. |
| | *The '''pawn''' moves one square forward, except when moving from it's opening position, when it can optionally move two. The pawn is the only piece that captures in a way different from the way it moves. It captures opposing pieces by capturing one square diagonally forward. When another piece is on the square directly in front of a pawn it cannot move unless it is making a capture. <br> | | *The '''pawn''' moves one square forward, except when moving from it's opening position, when it can optionally move two. The pawn is the only piece that captures in a way different from the way it moves. It captures opposing pieces by capturing one square diagonally forward. When another piece is on the square directly in front of a pawn it cannot move unless it is making a capture. <br> |
| | + | *The '''knight''', which is the only piece that can jump over other pieces, moves one square in one straight direction and two in the other.<br> |
| | *The '''bishop''' can move as many squares as desired diagonally.<br> | | *The '''bishop''' can move as many squares as desired diagonally.<br> |
| − | *The '''knight''', which is the only piece that can jump over other pieces, moves one square in one straight direction and two in the other.<br>
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| | *The '''rook''' can move as many squares as desired in a straight direction.<br> | | *The '''rook''' can move as many squares as desired in a straight direction.<br> |
| | *The '''queen''' is the most powerful piece in the board. It can move as many squares as desired (without jumping over another piece), either straight or diagonally.<br> | | *The '''queen''' is the most powerful piece in the board. It can move as many squares as desired (without jumping over another piece), either straight or diagonally.<br> |
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| | *'''Castling'''- When a player has no pieces between a rook and his king, and he has not moved either piece, he can move the king two squares in the direction of the rook, and then place the rook on the square that the king passed over. A player cannot castle if the King is currently in check, would be in check after castling, or would move through a square which is under attack. | | *'''Castling'''- When a player has no pieces between a rook and his king, and he has not moved either piece, he can move the king two squares in the direction of the rook, and then place the rook on the square that the king passed over. A player cannot castle if the King is currently in check, would be in check after castling, or would move through a square which is under attack. |
| | *'''en passant'''- French for "In passing." In chess, if a player pushes his pawn far down to the end of the board, and his opponent pushes a starting pawn 2 spaces ahead, to put the pawn on the same row to avoid confrontation, the player may choose to invoke the "en passant" move, which treats the enemy pawn as though it had only moved one space. The player may capture diagonally on the square '''behind''' the enemy pawn, and remove the enemy pawn. The principle is that the two space rule for a pawn's first move cannot be used to avoid confrontation between two pawns. However, the player may only invoke "en passant" on the first turn after the opponent pushes his pawn. He cannot make it after than turn. | | *'''en passant'''- French for "In passing." In chess, if a player pushes his pawn far down to the end of the board, and his opponent pushes a starting pawn 2 spaces ahead, to put the pawn on the same row to avoid confrontation, the player may choose to invoke the "en passant" move, which treats the enemy pawn as though it had only moved one space. The player may capture diagonally on the square '''behind''' the enemy pawn, and remove the enemy pawn. The principle is that the two space rule for a pawn's first move cannot be used to avoid confrontation between two pawns. However, the player may only invoke "en passant" on the first turn after the opponent pushes his pawn. He cannot make it after than turn. |
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| | ===The end of the game=== | | ===The end of the game=== |