| − | The game is set in an unnamed world often referred to as the 'Warhammer World.' It is populated by a collection of the more traditional fantasy races (Orcs, Elves, Dwarves, Goblins, Undead, etc.) as well as some more unusual ones such as the reptilian Lizardmen, the rodent Skaven, the monstrous Ogre Kingdoms and several nations of Men. The main antagonists are the servants of the 4 Gods of Chaos (Khorne, Nurgle, Slannesh and Tzeentch.) These gods are embodiments of the 4 destructive forces of nature and the human psyche (respectively Rage/Murder/Martial pride/Honor, Despair/Decay/Destruction/Rebirth, Hedonism/Indulgence/Excess/Perfection and Change/Evolution/Intrigue/Sorcery.) | + | The game is set in an unnamed world often referred to as the 'Warhammer World.' It is populated by a collection of the more traditional fantasy races (Orcs, Elves, Dwarves, Goblins, Undead, etc.) as well as some more unusual ones such as the reptilian Lizardmen, the rodent Skaven, the monstrous Ogre Kingdoms and several nations of Men, including the Empire and the Arthurian influenced Bretonnia. <ref>https://tvtropes.org/pmwiki/pmwiki.php/TabletopGame/Warhammer</ref> The main antagonists are the servants of the 4 Gods of Chaos (Khorne, Nurgle, Slannesh and Tzeentch.) These gods are embodiments of the 4 destructive forces of nature and the human psyche (respectively Rage/Murder/Martial pride/Honor, Despair/Decay/Destruction/Rebirth, Hedonism/Indulgence/Excess/Perfection and Change/Evolution/Intrigue/Sorcery.) |