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551 bytes added ,  20:11, August 6, 2019
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::: Yeah, we do. But on the other hand, we have to be extra careful even with age ratings, since some creeps like [[Hideo Kojima]] are likely to exploit the age rating and use what are technically kids games to push far-left agendas on them without their even being aware of it, subtle indoctrination. You know, like the blatant FSLN/Che Guevara love and America hatred in Peace Walker even by Metal Gear standards, and that game unlike most entries to the Metal Gear franchise is specifically geared towards school kids. [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 11:08, 6 August 2019 (EDT)
 
::: Yeah, we do. But on the other hand, we have to be extra careful even with age ratings, since some creeps like [[Hideo Kojima]] are likely to exploit the age rating and use what are technically kids games to push far-left agendas on them without their even being aware of it, subtle indoctrination. You know, like the blatant FSLN/Che Guevara love and America hatred in Peace Walker even by Metal Gear standards, and that game unlike most entries to the Metal Gear franchise is specifically geared towards school kids. [[User:Pokeria1|Pokeria1]] ([[User talk:Pokeria1|talk]]) 11:08, 6 August 2019 (EDT)
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:::: The far-left agendas in video games isn't something I'm knowledgeable of, but politics in video games should only be a problem when the creator did it with the intent, e.g If I make a game where you overthrow an dictorship, it's not-political (in my books) if I didn't intent the game to be and just made a game (the quality of the game is another story), however it is political if I go "yes I did intent for it to have political messaging" then it is political. [[User:Borkhue|Borkhue]] ([[User talk:Borkhue|talk]]) 21:08, 6 August 2019 (BST)
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