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363 bytes added ,  20:51, August 6, 2019
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:::: The far-left agendas in video games isn't something I'm knowledgeable of, but politics in video games should only be a problem when the creator did it with the intent, e.g If I make a game where you overthrow an dictorship, it's not-political (in my books) if I didn't intent the game to be and just made a game (the quality of the game is another story), however it is political if I go "yes I did intent for it to have political messaging" then it is political. [[User:Borkhue|Borkhue]] ([[User talk:Borkhue|talk]]) 21:08, 6 August 2019 (BST)
 
:::: The far-left agendas in video games isn't something I'm knowledgeable of, but politics in video games should only be a problem when the creator did it with the intent, e.g If I make a game where you overthrow an dictorship, it's not-political (in my books) if I didn't intent the game to be and just made a game (the quality of the game is another story), however it is political if I go "yes I did intent for it to have political messaging" then it is political. [[User:Borkhue|Borkhue]] ([[User talk:Borkhue|talk]]) 21:08, 6 August 2019 (BST)
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::::: The political agenda in Metal Gear Solid: Peace Walker is so blatantly obvious, even more obvious than the rest of the series, especially all the hero-worship of that mass murderer Che Guevara. Educate yourself on Che here: [https://www.youtube.com/watch?v=oVUWkAxCXT4] [[User:Shobson20|Shobson20]] ([[User talk:Shobson20|talk]]) 16:51, 6 August 2019 (EDT)
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