| Line 32: |
Line 32: |
| | == Controversy and Criticism == | | == Controversy and Criticism == |
| | | | |
| − | Starting in the late 1970s the game and others like it came under attack mainly from some conservative Christians as promoting occult and criminal activity. Its dangers were summarized in the Dark Dungeons tract by controversial fundamentalist Christian author [[Jack Chick]]<ref>Jack Chick: [http://www.chick.com/reading/tracts/0046/0046_01.asp "Dark Dungeons"]</ref>, who claims that D&D players whose characters reach a high enough level can learn to cast real magic spells. | + | Starting in the late 1970s the game and others like it came under attack mainly from some conservative Christians as promoting occult and criminal activity. Its dangers were summarized in the Dark Dungeons tract by controversial fundamentalist Christian author [[Jack Chick]]<ref>Jack Chick: [http://www.chick.com/reading/tracts/0046/0046_01.asp "Dark Dungeons"]</ref>, who claims that D&D players whose characters reach a high enough level can learn to cast real magic spells. Gamers usually mock those "Chick Tract" as completely retarded. |
| | | | |
| − | One item of concern for conservative Christians is that players' characters do not usually worship [[God]], but instead choose a [[patron]] deity from a fictional [[polytheistic]] pantheon. | + | One item of concern for conservative Christians is that players' characters do not usually worship [[God]], but instead choose a [[patron]] deity from a fictional [[polytheistic]] pantheon. But really, when you're playing a game, it doesn't really matter if you're not worshiping the same gods as you are on the outside world, since it is make-belief and not real, and as such, many conservative Christians are retarded in their way of looking at this non-debate. |
| | | | |
| − | Player characters are sometimes rewarded with treasure and occult powers for summoning and worshipping demons and devils (but this depends upon the dungeon master and alignment of the character - in other words it never has to occur). | + | Player characters are sometimes rewarded with treasure and occult powers for summoning and worshipping demons and devils (but this depends upon the dungeon master and alignment of the character - in other words it never has to occur). They can also gain rewards for summoning and worshiping various benevolent spirits, too. |
| | | | |
| − | Another criticism is that illustrations in the rule books for Dungeons and Dragons often contain images of immodestly dressed women, and, in fact, in the first addition Monster's Manual a number of pencil drawings were topless (such as harpies and succubus). When the drawings switched to color many years ago, topless pictures were removed. | + | Another criticism is that illustrations in the rule books for Dungeons and Dragons often contain images of immodestly dressed women, and, in fact, in the first addition Monster's Manual a number of pencil drawings were topless (such as harpies and succubus). When the drawings switched to color many years ago, topless pictures were removed. As this was clearly a marketing tool targeted at the target audience of Dungeons and Dragons (young man), this comes as no surprise. |
| | | | |
| | Tracy Hickman, one of the main authors of the Dungeons and Dragons DragonLance book series, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&D from a Christian perspective. <ref name="Waldron">The Journal of Religion and Popular Culture: [http://www.usask.ca/relst/jrpc/art9-roleplaying.html "Role-Playing Games and the Christian Right"]</ref> Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as ""Chess: The Subtle Sin: Should Christians play chess?". In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] which is based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]]<ref name="Waldron"/>, or [[Vampire: the Masquerade]], where players acted the roles of undead blood-suckers. | | Tracy Hickman, one of the main authors of the Dungeons and Dragons DragonLance book series, and a Christian with conservative politics and theology, has written a number of articles defending and discussing D&D from a Christian perspective. <ref name="Waldron">The Journal of Religion and Popular Culture: [http://www.usask.ca/relst/jrpc/art9-roleplaying.html "Role-Playing Games and the Christian Right"]</ref> Others within the Dungeons and Dragons community responded by writing other defenses from rationalist perspectives or other perspectives or by writing parodies such as ""Chess: The Subtle Sin: Should Christians play chess?". In response to the perceived Christian persecution of the Dungeons and Dragons, darker themed, deliberately counter-cultural games appeared in reaction such as [[Call of Cthluhu]] which is based on the horror writing of [[H.P. Lovecraft]] and set in the [[Cthulhu|Cthulhu Mythos]]<ref name="Waldron"/>, or [[Vampire: the Masquerade]], where players acted the roles of undead blood-suckers. |