Changes

Jump to navigation Jump to search
Line 5: Line 5:     
At a quick glance, it seems like giving points for blocking is going to put teams with members that don't have blocking rights at a disadvantage.  Plus, you also have a bit of dumb luck there too, depending on the quantity of vandals online when a particular sysop is online.  Also consider, you are saying 5 blocks = 1 Quality New Article in point value.  The time taken to write a quality article is much greater than the time it takes to block 5 people.  Just my two cents. --[[User:Colest|Colest]] 10:07, 2 July 2007 (EDT)
 
At a quick glance, it seems like giving points for blocking is going to put teams with members that don't have blocking rights at a disadvantage.  Plus, you also have a bit of dumb luck there too, depending on the quantity of vandals online when a particular sysop is online.  Also consider, you are saying 5 blocks = 1 Quality New Article in point value.  The time taken to write a quality article is much greater than the time it takes to block 5 people.  Just my two cents. --[[User:Colest|Colest]] 10:07, 2 July 2007 (EDT)
 +
 +
: It is expected that all team members will have blocking rights.  Also, a good block is valuable and draws upon skills, even if it doesn't take much time.  Time is not the only consideration for rewarding points.  So I don't see a reason to change that point scoring basis.--[[User:Aschlafly|Aschlafly]] 10:32, 2 July 2007 (EDT)
Anthony, Irenaeus, Siteadmin, apieditor, Bureaucrats, Check users, nsAm_Govt_101RO, nsAm_Govt_101RW, nsAm_Govt_101_ta, nsJudgesRO, nsJudgesRW, nsJudges_talkRO, nsJudges_talkRW, nsTeam2RO, nsTeam2RW, nsTeam2_talkRO, nsTeam2_talkRW, oversight, Administrators
126,483

edits

Navigation menu