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Thanks Sharon, and another suggestion
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:Excellent suggestion.  Contributions to the front page are always very helpful. ~ <font color="Turquoise">[[User:SharonS|Sharon]]<sup>[[User talk:SharonS|Talk]]</sup></font> 09:57, 2 July 2007 (EDT)
 
:Excellent suggestion.  Contributions to the front page are always very helpful. ~ <font color="Turquoise">[[User:SharonS|Sharon]]<sup>[[User talk:SharonS|Talk]]</sup></font> 09:57, 2 July 2007 (EDT)
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::Thanks for adding that Sharon. I also suggest adding points for Welcoming new users. Crocoite 10:33, 2 July 2007 (EDT)
    
At a quick glance, it seems like giving points for blocking is going to put teams with members that don't have blocking rights at a disadvantage.  Plus, you also have a bit of dumb luck there too, depending on the quantity of vandals online when a particular sysop is online.  Also consider, you are saying 5 blocks = 1 Quality New Article in point value.  The time taken to write a quality article is much greater than the time it takes to block 5 people.  Just my two cents. --[[User:Colest|Colest]] 10:07, 2 July 2007 (EDT)
 
At a quick glance, it seems like giving points for blocking is going to put teams with members that don't have blocking rights at a disadvantage.  Plus, you also have a bit of dumb luck there too, depending on the quantity of vandals online when a particular sysop is online.  Also consider, you are saying 5 blocks = 1 Quality New Article in point value.  The time taken to write a quality article is much greater than the time it takes to block 5 people.  Just my two cents. --[[User:Colest|Colest]] 10:07, 2 July 2007 (EDT)
    
: It is expected that all team members will have blocking rights.  Also, a good block is valuable and draws upon skills, even if it doesn't take much time.  Time is not the only consideration for rewarding points.  So I don't see a reason to change that point scoring basis.--[[User:Aschlafly|Aschlafly]] 10:32, 2 July 2007 (EDT)
 
: It is expected that all team members will have blocking rights.  Also, a good block is valuable and draws upon skills, even if it doesn't take much time.  Time is not the only consideration for rewarding points.  So I don't see a reason to change that point scoring basis.--[[User:Aschlafly|Aschlafly]] 10:32, 2 July 2007 (EDT)
nsTeam1RO, nsTeam1RW, nsTeam1_talkRO, nsTeam1_talkRW
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