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Or is it about a false perception of free will? Certainly players can say whatever they want about what their characters are doing, but the game is ultimately controlled by the Dungeon Master. The DM ultimately decides what acts are and are not allowed within the plot of the game. It's not really true free will if your choices are limited by another and/or a plotline. [[User:Jinxmchue|Jinxmchue]] 14:42, 16 March 2008 (EDT)
 
Or is it about a false perception of free will? Certainly players can say whatever they want about what their characters are doing, but the game is ultimately controlled by the Dungeon Master. The DM ultimately decides what acts are and are not allowed within the plot of the game. It's not really true free will if your choices are limited by another and/or a plotline. [[User:Jinxmchue|Jinxmchue]] 14:42, 16 March 2008 (EDT)
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:There's a great deal of variation.  An experienced Dungeon Master usually molds the game around the actions of the players more than the other way around.  Of course that also includes consequences for actions.  But again, there is a great deal of variation. [[User:Learn together|Learn together]] 16:05, 16 March 2008 (EDT)
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