For the record, the "goal" of any scenario is decided by the GM. It varies greatly between games. For example, in the last campaign I played, we had to retrieve a staff from a thief so the world wouldn't, you know, disintegrate into nothingness. What little gold we got during the journey was spent on getting things that would prevent us from dying. To argue that the goal of any game is to collect gold is utterly illogical. [[User:Barikada|Barikada]] 14:57, 6 March 2008 (EST) | For the record, the "goal" of any scenario is decided by the GM. It varies greatly between games. For example, in the last campaign I played, we had to retrieve a staff from a thief so the world wouldn't, you know, disintegrate into nothingness. What little gold we got during the journey was spent on getting things that would prevent us from dying. To argue that the goal of any game is to collect gold is utterly illogical. [[User:Barikada|Barikada]] 14:57, 6 March 2008 (EST) |