Difference between revisions of "Video game controversy"
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== Violence == | == Violence == | ||
| − | Columbine High School mass-murderers Dylan Klebold and Eric Harris were | + | Some argue that [[Columbine High School Massacre|Columbine High School]] mass-murderers Dylan Klebold and Eric Harris were driven to violence partially because they were fans of violent video games such as ''[[Doom]]'' and ''[[Duke Nukem]]''.<ref>http://gamepolitics.livejournal.com/320331.html</ref> Others disagree, arguing that, while video game usage has been increasing in recent years<ref>http://www.betanews.com/article/Nielsen_Video_Game_Usage_Up_18/1173124761</ref>, a similar trend does not appear in violence statistics.<ref>http://www.ojp.usdoj.gov/bjs/glance/tables/frmdth.htm</ref> |
== References == | == References == | ||
Revision as of 18:49, January 24, 2008
Video games are often a controversial subject, particularly where children are concerned. Graphic depictions of sex and/or violence in popular games are often cited by conservative, anti-gun and anti-violence groups as contributing to children engaging in premarital sex or committing horrific acts of violence.
Violence
Some argue that Columbine High School mass-murderers Dylan Klebold and Eric Harris were driven to violence partially because they were fans of violent video games such as Doom and Duke Nukem.[1] Others disagree, arguing that, while video game usage has been increasing in recent years[2], a similar trend does not appear in violence statistics.[3]