Difference between revisions of "Megaman"

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(Added info about the box art for Mega Man.)
(Cleaning up)
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'''Mega Man''', known as Rockman (ロックマン, Rokkuman) in Japan, is a video game developed and published by Capcom in 1987 for the [[Nintendo]] Entertainment System/Famicom. It is the first game to ever star Mega Man, a humanoid robot with various powers (like shooting through his arm). Mega Man has been in several series and this is the first game in what is called the Mega Man Classic series. This first game established many of the conventions that would define several Mega Man series. Most notably, Mega Man established the setup of a number of stages, each with a Robot Master at the end that, when defeated, would pass on its unique power to Mega Man.
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'''Megaman''', known as Rockman (ロックマン, Rokkuman) in Japan, is the first video game in a long running series developed and published by Capcom in 1987 for the [[Nintendo]] Entertainment System/Famicom. It stars the titular hero Megaman, a boy robot created by Dr. Light to defeat Dr. Wily and his six Robot Masters. Using his Mega Buster, Megaman travels to various themed locales defeating the Robot Masters and receiving their weapons along the way. It revolutionized platform gaming at the time with selectable stages, selectable weapons, and music still lauded to this day.
  
Later, it would be added to Mega Man: The Wily Wars for [[Sega Genesis]], as well as the [[Japanese]] collection game, Rockman Complete Works in 1999 for the [[Sony PlayStation]]. In 2004, it was re-released in the anthology game, Mega Man Anniversary Collection for the [[GameCube]], [[Xbox]], and [[PlayStation 2]]. There is also a remake called Mega Man Powered Up (Rockman Rockman in Japan) for the PlayStation Portable. It features full 3-D graphics and extra stages were added, making the Robot Master count 8 instead of the original 6. It also features a stage level editor. Another interesting feature of the remake is the super deformed style of Mega Man and other characters. (Keiji Inafune claimed in an interview that he originally planned to make Mega Man look this way, but couldn't, due to the hardware restraints of the [[NES]])
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It was later released on Mega Man: The Wily Wars for [[Sega Genesis]], as well as the [[Japanese]] collection game, Rockman Complete Works in 1999 for the [[Sony PlayStation]]. In 2004, it was re-released in the anthology game, Mega Man Anniversary Collection for the [[GameCube]], [[Xbox]], and [[PlayStation 2]]. There is also a remake called Mega Man Powered Up (Rockman Rockman in Japan) for the PlayStation Portable. It features full 3-D graphics (while maintaining it's classic 2D gameplay) and extra stages were added, making the Robot Master count 8 instead of the original 6. It also features a stage level editor. The characters were rendered "Super Deformed" (with overly large heads and short extremities). Keiji Inafune claimed in an interview that he originally planned to make Mega Man look this way, but couldn't, due to the hardware restraints of the [[NES]]
  
 
==Trivia==
 
==Trivia==
*It is interesting to note that when Megaman was first released in the U.S., Megaman on the box art looked nothing like in the game. On the box, he was depicted as a middle-aged man wearing a blue and yellow jumpsuit, rather than the familiar boy robot he looks like in the game, and had a [[pistol]] in his left hand instead of his Mega Blaster. Box art for the later Megaman games depicted him more accurately, but it was not until the box art on Megaman 3 that he was shown with his Mega Blaster.
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*When Megaman was first released in the U.S., Megaman on the box art looked nothing like in the game. On the box, he was depicted as a middle-aged man wearing a blue and yellow jumpsuit, rather than the familiar boy robot he looks like in the game, and had a [[pistol]] in his left hand instead of his Mega Buster. Box art for the later Megaman games depicted him more accurately, but it was not until the box art on Megaman 3 that he was shown with his Mega Buster.
  
 
[[category:Video Games]]
 
[[category:Video Games]]

Revision as of 13:45, November 27, 2008

Megaman, known as Rockman (ロックマン, Rokkuman) in Japan, is the first video game in a long running series developed and published by Capcom in 1987 for the Nintendo Entertainment System/Famicom. It stars the titular hero Megaman, a boy robot created by Dr. Light to defeat Dr. Wily and his six Robot Masters. Using his Mega Buster, Megaman travels to various themed locales defeating the Robot Masters and receiving their weapons along the way. It revolutionized platform gaming at the time with selectable stages, selectable weapons, and music still lauded to this day.

It was later released on Mega Man: The Wily Wars for Sega Genesis, as well as the Japanese collection game, Rockman Complete Works in 1999 for the Sony PlayStation. In 2004, it was re-released in the anthology game, Mega Man Anniversary Collection for the GameCube, Xbox, and PlayStation 2. There is also a remake called Mega Man Powered Up (Rockman Rockman in Japan) for the PlayStation Portable. It features full 3-D graphics (while maintaining it's classic 2D gameplay) and extra stages were added, making the Robot Master count 8 instead of the original 6. It also features a stage level editor. The characters were rendered "Super Deformed" (with overly large heads and short extremities). Keiji Inafune claimed in an interview that he originally planned to make Mega Man look this way, but couldn't, due to the hardware restraints of the NES

Trivia

  • When Megaman was first released in the U.S., Megaman on the box art looked nothing like in the game. On the box, he was depicted as a middle-aged man wearing a blue and yellow jumpsuit, rather than the familiar boy robot he looks like in the game, and had a pistol in his left hand instead of his Mega Buster. Box art for the later Megaman games depicted him more accurately, but it was not until the box art on Megaman 3 that he was shown with his Mega Buster.