Difference between revisions of "Draw"

From Conservapedia
Jump to navigation Jump to search
(a start)
 
(In some forms of blitz chess, one side can demand a draw when the clock of both sides is below a certain threshold, such as 20 seconds, even though the other side may be clearly ahead.)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 
A '''draw''' in [[chess]] is attained in any of the following ways:
 
A '''draw''' in [[chess]] is attained in any of the following ways:
  
*the players agree to a draw
+
*'''Draw by Agreement''': the players agree to a draw
*there is a stalemateno checkmate, but no legal moves
+
*'''Stalemate'''the side who's turn it is to move is not in check, but has no legal moves
*if there are 50 moves without a piece captured or advancement of a pawn, either player can claim a draw.
+
*'''50-move rule''': if neither a piece has been captured, or a pawn advanced, within the last 50 moves at any time during the game
*the identical position is repeated 3 times in a game (not necessarily consecutively) and a player claims a draw.
+
*'''Threefold repetition rule''': the same player has repeated the same move three times in a game (the moves do not have to be consecutive)
*a player runs out of time and the ostensibly winning player lacks "mating material" (enough pieces to checkmate)
+
*'''Impossibility of checkmate'''
 +
 
 +
In a timed game additional possibilities exist.  In some forms of [[blitz chess]], one side can demand a draw when the clock of both sides is below a certain threshold, such as 20 seconds, even though the other side may be clearly ahead.
 +
 
 +
Draws by stalemate and impossibility of checkmate are automatic. 
 +
 
 +
A draw by agreement can be made at any time, but once offered cannot be withdrawn; if the opponent makes a move it is considered to be declined.
 +
 
 +
Draws by 50-move and threefold-repetition are optional but must be claimed with the arbiter; once a claim is made it is considered an offer and cannot be withdrawn, and the opponent can accept before the arbiter makes a ruling.
 +
 
 +
Under the laws of chess, if neither a piece has been captured, or a pawn advanced, within the last 75 moves at any time during the game the draw is automatic, and also if the same player has repeated the same move five times during a game.
 +
 
 +
In tournament play a draw awards 1/2 point to each player.
 +
 
 +
 
 +
 
 +
 
 
[[category:chess]]
 
[[category:chess]]

Latest revision as of 00:36, July 30, 2020

A draw in chess is attained in any of the following ways:

  • Draw by Agreement: the players agree to a draw
  • Stalemate: the side who's turn it is to move is not in check, but has no legal moves
  • 50-move rule: if neither a piece has been captured, or a pawn advanced, within the last 50 moves at any time during the game
  • Threefold repetition rule: the same player has repeated the same move three times in a game (the moves do not have to be consecutive)
  • Impossibility of checkmate

In a timed game additional possibilities exist. In some forms of blitz chess, one side can demand a draw when the clock of both sides is below a certain threshold, such as 20 seconds, even though the other side may be clearly ahead.

Draws by stalemate and impossibility of checkmate are automatic.

A draw by agreement can be made at any time, but once offered cannot be withdrawn; if the opponent makes a move it is considered to be declined.

Draws by 50-move and threefold-repetition are optional but must be claimed with the arbiter; once a claim is made it is considered an offer and cannot be withdrawn, and the opponent can accept before the arbiter makes a ruling.

Under the laws of chess, if neither a piece has been captured, or a pawn advanced, within the last 75 moves at any time during the game the draw is automatic, and also if the same player has repeated the same move five times during a game.

In tournament play a draw awards 1/2 point to each player.