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| | A [[mnemonic]] device (memory device), is any learning technique that assists someone's [[memory]]. | | A [[mnemonic]] device (memory device), is any learning technique that assists someone's [[memory]]. |
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| − | *[https://pubmed.ncbi.nlm.nih.gov/5967988/ ''Mnemonic virtuosity: A study of chess players''] by Alfred Binet, [Trans. M. L. Simmel & S. B. Barron.]. Genetic Psychology Monographs, 74(1), 127–162. Abstract: "Originally published in 1893, Binet's analysis of the mental processes at work in the game of chess was based on questionnaires, interviews, and correspondence with the contemporary chess masters. The discussion centers around blindfold chess and the conduct of several games simultaneously."<ref>[https://psycnet.apa.org/record/1966-11836-001 Mnemonic virtuosity: A study of chess players] by Alfred Binet. [Trans. M. L. Simmel & S. B. Barron.]. Genetic Psychology Monographs, 74(1), 127–162</ref>
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| | *[https://www.sciencedirect.com/science/article/abs/pii/S0010028596900110 ''Templates in Chess Memory: A Mechanism for Recalling Several Boards''] by Fernand Gobet and Herbert A. Simon, ''Cognitive Psychology'', Volume 31, Issue 1, August 1996, Pages 1-40 | | *[https://www.sciencedirect.com/science/article/abs/pii/S0010028596900110 ''Templates in Chess Memory: A Mechanism for Recalling Several Boards''] by Fernand Gobet and Herbert A. Simon, ''Cognitive Psychology'', Volume 31, Issue 1, August 1996, Pages 1-40 |
| | *[https://pubmed.ncbi.nlm.nih.gov/29101550/#:~:text=The%20expertise%20effect%20in%20memory,learned%20more%20and%20larger%20patterns. ''Chess knowledge predicts chess memory even after controlling for chess experience: Evidence for the role of high-level processes''] by David M. Lane and Yu-Hsuan A. Chang, ''Memory and Cognition'', 2018 Apr;46(3):337-348. doi: 10.3758/s13421-017-0768-2. | | *[https://pubmed.ncbi.nlm.nih.gov/29101550/#:~:text=The%20expertise%20effect%20in%20memory,learned%20more%20and%20larger%20patterns. ''Chess knowledge predicts chess memory even after controlling for chess experience: Evidence for the role of high-level processes''] by David M. Lane and Yu-Hsuan A. Chang, ''Memory and Cognition'', 2018 Apr;46(3):337-348. doi: 10.3758/s13421-017-0768-2. |
| | *[https://psycnet.apa.org/record/1994-08388-001 ''Role of high-level knowledge in memory for chess positions''] by Cooke, N. J., Atlas, R. S., Lane, D. M., & Berger, R. C., ''The American Journal of Psychology'', 106(3), 321–351. https://doi.org/10.2307/1423181 | | *[https://psycnet.apa.org/record/1994-08388-001 ''Role of high-level knowledge in memory for chess positions''] by Cooke, N. J., Atlas, R. S., Lane, D. M., & Berger, R. C., ''The American Journal of Psychology'', 106(3), 321–351. https://doi.org/10.2307/1423181 |
| | *[https://pubmed.ncbi.nlm.nih.gov/9677761/ ''Expert memory: a comparison of four theories''] by F. Gobet, ''Cognition''. 1998 May;66(2):115-52. doi: 10.1016/s0010-0277(98)00020-1. | | *[https://pubmed.ncbi.nlm.nih.gov/9677761/ ''Expert memory: a comparison of four theories''] by F. Gobet, ''Cognition''. 1998 May;66(2):115-52. doi: 10.1016/s0010-0277(98)00020-1. |
| | + | *[https://pubmed.ncbi.nlm.nih.gov/5967988/ ''Mnemonic virtuosity: A study of chess players''] by Alfred Binet, [Trans. M. L. Simmel & S. B. Barron.]. Genetic Psychology Monographs, 74(1), 127–162. Abstract: "Originally published in 1893, Binet's analysis of the mental processes at work in the game of chess was based on questionnaires, interviews, and correspondence with the contemporary chess masters. The discussion centers around blindfold chess and the conduct of several games simultaneously."<ref>[https://psycnet.apa.org/record/1966-11836-001 Mnemonic virtuosity: A study of chess players] by Alfred Binet. [Trans. M. L. Simmel & S. B. Barron.]. Genetic Psychology Monographs, 74(1), 127–162</ref> |
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