Difference between revisions of "C (programming language)"
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</pre> | </pre> | ||
| + | == Client code example == | ||
| + | <pre> | ||
| + | #include <winsock2.h> | ||
| + | #include <ws2tcpip.h> | ||
| + | #include <stdlib.h> | ||
| + | #include <stdio.h> | ||
| + | |||
| + | // Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib | ||
| + | |||
| + | #define DEFAULT_BUFLEN 512 | ||
| + | #define DEFAULT_PORT "27015" | ||
| + | |||
| + | int __cdecl main(int argc, char **argv) | ||
| + | { | ||
| + | WSADATA wsaData; | ||
| + | SOCKET ConnectSocket = INVALID_SOCKET; | ||
| + | struct addrinfo *result = NULL, | ||
| + | *ptr = NULL, | ||
| + | hints; | ||
| + | char *sendbuf = "this is a test"; | ||
| + | char recvbuf[DEFAULT_BUFLEN]; | ||
| + | int iResult; | ||
| + | int recvbuflen = DEFAULT_BUFLEN; | ||
| + | |||
| + | // Validate the parameters | ||
| + | if (argc != 2) { | ||
| + | printf("usage: %s server-name\n", argv[0]); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | // Initialize Winsock | ||
| + | iResult = WSAStartup(MAKEWORD(2,2), &wsaData); | ||
| + | if (iResult != 0) { | ||
| + | printf("WSAStartup failed: %d\n", iResult); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | ZeroMemory( &hints, sizeof(hints) ); | ||
| + | hints.ai_family = AF_UNSPEC; | ||
| + | hints.ai_socktype = SOCK_STREAM; | ||
| + | hints.ai_protocol = IPPROTO_TCP; | ||
| + | |||
| + | // Resolve the server address and port | ||
| + | iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result); | ||
| + | if ( iResult != 0 ) { | ||
| + | printf("getaddrinfo failed: %d\n", iResult); | ||
| + | WSACleanup(); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | // Attempt to connect to an address until one succeeds | ||
| + | for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) { | ||
| + | |||
| + | // Create a SOCKET for connecting to server | ||
| + | ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype, | ||
| + | ptr->ai_protocol); | ||
| + | if (ConnectSocket == INVALID_SOCKET) { | ||
| + | printf("Error at socket(): %ld\n", WSAGetLastError()); | ||
| + | freeaddrinfo(result); | ||
| + | WSACleanup(); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | // Connect to server. | ||
| + | iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen); | ||
| + | if (iResult == SOCKET_ERROR) { | ||
| + | closesocket(ConnectSocket); | ||
| + | ConnectSocket = INVALID_SOCKET; | ||
| + | continue; | ||
| + | } | ||
| + | break; | ||
| + | } | ||
| + | |||
| + | freeaddrinfo(result); | ||
| + | |||
| + | if (ConnectSocket == INVALID_SOCKET) { | ||
| + | printf("Unable to connect to server!\n"); | ||
| + | WSACleanup(); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | // Send an initial buffer | ||
| + | iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 ); | ||
| + | if (iResult == SOCKET_ERROR) { | ||
| + | printf("send failed: %d\n", WSAGetLastError()); | ||
| + | closesocket(ConnectSocket); | ||
| + | WSACleanup(); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | printf("Bytes Sent: %ld\n", iResult); | ||
| + | |||
| + | // shutdown the connection since no more data will be sent | ||
| + | iResult = shutdown(ConnectSocket, SD_SEND); | ||
| + | if (iResult == SOCKET_ERROR) { | ||
| + | printf("shutdown failed: %d\n", WSAGetLastError()); | ||
| + | closesocket(ConnectSocket); | ||
| + | WSACleanup(); | ||
| + | return 1; | ||
| + | } | ||
| + | |||
| + | // Receive until the peer closes the connection | ||
| + | do { | ||
| + | |||
| + | iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0); | ||
| + | if ( iResult > 0 ) | ||
| + | printf("Bytes received: %d\n", iResult); | ||
| + | else if ( iResult == 0 ) | ||
| + | printf("Connection closed\n"); | ||
| + | else | ||
| + | printf("recv failed: %d\n", WSAGetLastError()); | ||
| + | |||
| + | } while( iResult > 0 ); | ||
| + | |||
| + | // cleanup | ||
| + | closesocket(ConnectSocket); | ||
| + | WSACleanup(); | ||
| + | |||
| + | return 0; | ||
| + | } | ||
| + | </pre> | ||
==See Also== | ==See Also== | ||
:[http://gcc.gnu.org/ Free compiler] | :[http://gcc.gnu.org/ Free compiler] | ||
Revision as of 18:17, April 1, 2008
C is the name of a procedural, imperative programming language developed in 1972 by Dennis Ritchie at Bell Laboratories. It was a major improvement over the earlier languages BCPL and B.
C is still a popular choice for projects where speed and small program size are important considerations, such as embedded firmware. A significant portion of the Linux kernel was written in C. The syntax of C inspired many later languages such as C++, Java and C Sharp. Many C compilers also support low-level programming via integrated inline assemblers.
"Hello, World!" -program
#include <stdio.h>
int main(){
printf("Hello, World!);
return 0;
}
Client code example
#include <winsock2.h>
#include <ws2tcpip.h>
#include <stdlib.h>
#include <stdio.h>
// Need to link with Ws2_32.lib, Mswsock.lib, and Advapi32.lib
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT "27015"
int __cdecl main(int argc, char **argv)
{
WSADATA wsaData;
SOCKET ConnectSocket = INVALID_SOCKET;
struct addrinfo *result = NULL,
*ptr = NULL,
hints;
char *sendbuf = "this is a test";
char recvbuf[DEFAULT_BUFLEN];
int iResult;
int recvbuflen = DEFAULT_BUFLEN;
// Validate the parameters
if (argc != 2) {
printf("usage: %s server-name\n", argv[0]);
return 1;
}
// Initialize Winsock
iResult = WSAStartup(MAKEWORD(2,2), &wsaData);
if (iResult != 0) {
printf("WSAStartup failed: %d\n", iResult);
return 1;
}
ZeroMemory( &hints, sizeof(hints) );
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
// Resolve the server address and port
iResult = getaddrinfo(argv[1], DEFAULT_PORT, &hints, &result);
if ( iResult != 0 ) {
printf("getaddrinfo failed: %d\n", iResult);
WSACleanup();
return 1;
}
// Attempt to connect to an address until one succeeds
for(ptr=result; ptr != NULL ;ptr=ptr->ai_next) {
// Create a SOCKET for connecting to server
ConnectSocket = socket(ptr->ai_family, ptr->ai_socktype,
ptr->ai_protocol);
if (ConnectSocket == INVALID_SOCKET) {
printf("Error at socket(): %ld\n", WSAGetLastError());
freeaddrinfo(result);
WSACleanup();
return 1;
}
// Connect to server.
iResult = connect( ConnectSocket, ptr->ai_addr, (int)ptr->ai_addrlen);
if (iResult == SOCKET_ERROR) {
closesocket(ConnectSocket);
ConnectSocket = INVALID_SOCKET;
continue;
}
break;
}
freeaddrinfo(result);
if (ConnectSocket == INVALID_SOCKET) {
printf("Unable to connect to server!\n");
WSACleanup();
return 1;
}
// Send an initial buffer
iResult = send( ConnectSocket, sendbuf, (int)strlen(sendbuf), 0 );
if (iResult == SOCKET_ERROR) {
printf("send failed: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
printf("Bytes Sent: %ld\n", iResult);
// shutdown the connection since no more data will be sent
iResult = shutdown(ConnectSocket, SD_SEND);
if (iResult == SOCKET_ERROR) {
printf("shutdown failed: %d\n", WSAGetLastError());
closesocket(ConnectSocket);
WSACleanup();
return 1;
}
// Receive until the peer closes the connection
do {
iResult = recv(ConnectSocket, recvbuf, recvbuflen, 0);
if ( iResult > 0 )
printf("Bytes received: %d\n", iResult);
else if ( iResult == 0 )
printf("Connection closed\n");
else
printf("recv failed: %d\n", WSAGetLastError());
} while( iResult > 0 );
// cleanup
closesocket(ConnectSocket);
WSACleanup();
return 0;
}
See Also
- Free compiler
- Open Watcom C Compiler, high quality free C/C++ compiler.
- Miracle C compiler, free c/c++ compiler.
- lcc, portable C compiler, free for non-commercial use.
